Today we publish the second part of the post dedicated to the storytelling. Storyboards made in Illustrator, frames created for short videos, renders that want to draw a life of the product – digital storytelling methods are the point of today’s post.
The first story is dedicated to Giralibri, interactive library, that reacts to the quantity (and not only) of the books (or other objects). The storytelling was designed in a 3D modelling software and after that rendered and retouched in various graphic softs. The point was to demostrate how the Giralibri is getting assembled and how it reacts to the weight of content.
The second storytelling was created with illustrations and served to create the critical points of the video dedicated to the product.
The third, and the last one for today, is the storyboard of eight cards that explain the service designed and related to the Moleskine notebook. Drawn elements have clear outlines, and the cards have notes.
Happy Designing with Archventil!